


Description
To convey the complexity of early cars, this 3D game guides users through the complex task of starting a Ford Model T: visitors use multi-touch gestures to engage the hand lever, adjust the throttle, flip the ignition switch, and rotate the hand crank --- all in the correct order.
Once the car is successfully started, visitors drive the car through an obstacle course that requires navigating tight turns, dodging potholes, and braking for stray cows.
Successful drivers earn a driving certificate.
My Involvement
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Role: Interactive Producer
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Generated interactive concept and game mechanics
Managed team of programmers, designers, and contractors
Managed creation of 3D assets
Led user testing and QA
Worked closely with museum stakeholders
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Generated interactive concept and game mechanics
- Tech: Photoshop, Basecamp, Omnigraffle, Mantis
- Year: 2010-2011
- Museum: The Henry Ford Museum
- Permanent Exhibit: Driving America
Driving America is the world's premiere automotive exhibition At 80,000 square feet, this immense exhibit focuses on the influence that the automobile has had on American life and culture.
Interspersed throughout Driving America are 18 interactive 42-inch multi-touchscreens featuring 12 activities and games. The kiosks also serve as a portal to the museum's extensive digital collection. - Link: Driving America